I've caught some bugs on my A.I, and improved the tactics/targetting as well. Stay tuned for an update.
List of known bugs :
- Spore Mines won't move. This is related to Dawn of War II's engine, and so far I have no means to influence this. As well, it seems that the standard "unit-chooser" can't be influenced NOT to build those. I've set their priority to even negative and that artificial stupidity still builds them!
- Can't repair vehicles. Vehicles are still stupid in general and the A.I's inability to repair them makes them suck even more. Vehicles can't retreat and so are suicidal units.
- Abilities bestowed from wargear can't be used by heroes. More of a limitation from the game engine itself.
List of improvements so far :
- The A.I's units will work as a pseudo-team now. They're still individually minded, although by some trickery I could get them to attack a single point at once. Still leaves some squads unassigned/idle sometimes though.
- Suppression teams' priority is reduced, especially IG Heavy Weapons Squad which are bugged right now.
Recommendations :
Play vs Easy if you want to learn the game. You'll almost always win vs Easy.
Play vs Hard if you want a fair challenge. The A.I will go all out and play fairly. This is the difficulty that I fine tune my A.I most often on.
Play vs Expert if you are a masochist/very good player. FYI Expert computers gets 2x resources by default.
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